========================================================================
 Jedi Knight Level

 P61.GOB

 An in-game menu built from pictures. You start in a sealed black room
 and the view cuts straight to a menu screen: pick an opponent (four
 kinds of wave, or a Dark Jedi: Yun, Sariss, Gorc and Pic, Maw, Jerec),
 a loadout, your shields and a time limit, then START GAME. The only
 way out of the room is the menu. Fight in the training arena; a round
 ends in VICTORY, TIME UP, or DEFEATED (the arena takes the killing
 blow for you), and a score screen reads back your time, kills, damage
 and a rating before the menu comes back with your choices remembered.

 [cogfactory / p61-image-menu]

 BUILD 5  --  2026-10-01   (first packaged 2026-10-01)
 sha256 186fadfdb3cee125413da8260cb4bde4

 This level is not made or distributed by LucasArts
 Entertainment Co.
========================================================================

THIS PACKAGE
------------------------------------------------------------------------
  P61.GOB          the level
  readme.txt       this file
  screenshot.jpg   what it looks like

INSTALLATION
------------------------------------------------------------------------
Drop P61.GOB into the `episode` folder of a Jedi Knight install (the one
that already has JK1.GOB in it) and pick it from the episode list.
Nothing else needs to change: the GOB carries its own level, cogs,
models, materials and sounds, and reads the stock resource/ for
everything else.

On a libretro frontend such as RetroArch, unzip first and put P61.GOB in
the episode folder of your Jedi Knight folder, then load it from there.
The core treats the folder above the GOB's folder as the game folder,
reads the episode from episode/P61.GOB inside it, and will not start
unless that folder also holds resource/ (Res2.gob) from a real install.

CONTROLS
------------------------------------------------------------------------
  Up / Down (or W / S): choose a row
  Left / Right (or A / D): change the value; holding repeats
  Space or C: confirm (on START GAME, start the round; on the score screen, back to the menu)
  In the arena: the usual Jedi Knight controls

NOTES
------------------------------------------------------------------------
  every screen is a picture: HTML pages captured by a headless browser
  and cut into 16-bit materials; the opponent preview is a strip of
  in-game portraits sliding behind a window cut in the wall

  the menu fits the central 4:3 of the screen, so retail Jedi Knight's
  narrower view still shows all of it

WHAT IS IN THE GOB
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        84  episode.jk
    128943  jkl\arena.jkl
      6138  cog\imbus.cog
      9533  cog\imcycle.cog
      3301  cog\immusic.cog
      5338  cog\imread.cog
     14783  cog\p61game.cog
      6710  cog\p61gorc.cog
      8736  cog\p61jer.cog
      8989  cog\p61maw.cog
      5809  cog\p61pic.cog
     10173  cog\p61sar.cog
      7974  cog\p61spawn.cog
      8431  cog\p61yun.cog
      2907  3do\impillar.3do
      5289  3do\imstrip.3do
    131212  mat\imacei.mat
     32908  mat\imaflr.mat
     65676  mat\imapil.mat
    131212  mat\imawal.mat
    131212  mat\imbg.mat
       268  mat\imblk.mat
     45836  mat\imdd0m.mat
     65740  mat\iml00.mat
     65740  mat\iml01.mat
     65740  mat\iml10.mat
     65740  mat\iml11.mat
     65740  mat\iml20.mat
     65740  mat\iml21.mat
     65740  mat\iml30.mat
     65740  mat\iml31.mat
    131212  mat\imm00.mat
    131212  mat\imm01.mat
    131212  mat\imm02.mat
    131212  mat\imm03.mat
    131212  mat\imm04.mat
    131212  mat\imm05.mat
    131212  mat\imm06.mat
    131212  mat\imm07.mat
    131212  mat\imm08.mat
    131212  mat\imm09.mat
    131212  mat\imm10.mat
    131212  mat\imm11.mat
    131212  mat\imm12.mat
    131212  mat\imm13.mat
    131212  mat\imm14.mat
    131212  mat\imm15.mat
    131212  mat\imm16.mat
    131212  mat\imm17.mat
    328396  mat\imname.mat
    131212  mat\imp00.mat
    131212  mat\imp01.mat
    131212  mat\imp02.mat
    131212  mat\imp03.mat
    131212  mat\imp04.mat
    131212  mat\imp05.mat
    131212  mat\imp06.mat
    131212  mat\imp07.mat
    131212  mat\imp08.mat
    131212  mat\imp09.mat
    164236  mat\imrate.mat
    196876  mat\imres0.mat
    196876  mat\imres1.mat
    196876  mat\imres2.mat
    131212  mat\ims00.mat
    131212  mat\ims01.mat
    131212  mat\ims02.mat
    131212  mat\ims03.mat
    131212  mat\ims04.mat
    131212  mat\ims05.mat
    131212  mat\ims06.mat
    131212  mat\ims07.mat
    131212  mat\ims08.mat
    131212  mat\ims09.mat
    131212  mat\ims10.mat
    131212  mat\ims11.mat
    131212  mat\ims12.mat
    131212  mat\ims13.mat
    131212  mat\ims14.mat
    131212  mat\ims15.mat
    131212  mat\ims16.mat
    131212  mat\ims17.mat
     65740  mat\imstart.mat
     16588  mat\imswl.mat
     16588  mat\imswr.mat
    328396  mat\imv0.mat
    131404  mat\imv1.mat
     98572  mat\imv2.mat
    131404  mat\imv3.mat
     16588  mat\imwl0.mat
     16588  mat\imwl1.mat
     16588  mat\imwl2.mat
     16588  mat\imwl3.mat
     16588  mat\imwr0.mat
     16588  mat\imwr1.mat
     16588  mat\imwr2.mat
     16588  mat\imwr3.mat
      3572  sound\imchang.wav
    132344  sound\imchime.wav
    528044  sound\imcmd.wav
    132344  sound\imdefeat.wav
     18566  sound\imfire.wav
    517484  sound\imgen.wav
    510444  sound\imgp.wav
    538604  sound\imgran.wav
    517484  sound\imjer.wav
    469964  sound\imlose.wav
    519244  sound\immaw.wav
    686444  sound\immenu.wav
    541244  sound\immix.wav
      2028  sound\immove.wav
    532444  sound\imrod.wav
    513084  sound\imsar.wav
    132344  sound\imtimeup.wav
    522764  sound\imtrp.wav
    380204  sound\imwin.wav
    517484  sound\imyun.wav

  17053924  bytes in 117 entries

CREDITS
------------------------------------------------------------------------
  The Dark Jedi duels are p52's (tools/cogfactory/projects/p52-dark-
  jedi-gauntlet); the stormtroopers, Gran, Rodians, commandos and Dark
  Jedi are LucasArts' own templates; the menu, the arena, the cogs and
  the sounds were generated by tools/cogfactory.

  The readme format is styled after SM Sith Lord's cog headers,
  because his are the ones everybody read.

========================================================================
