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 Jedi Knight Level

 P34.GOB

 Can ONE cell module, authored once as a prefab, be instanced six times
 down a corridor and still give six honest adjoins?

 [cogfactory / p34-detention-block]

 BUILD 1  --  2026-09-05
 sha256 2db4d69f9ee6270fc8423b01fad632cd

 This level is not made or distributed by LucasArts
 Entertainment Co.
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THIS PACKAGE
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  P34.GOB          the level
  readme.txt       this file
  screenshot.jpg   what it looks like

INSTALLATION
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Drop P34.GOB into the `episode` folder of a Jedi Knight install (the one
that already has JK1.GOB in it) and pick it from the episode list.
Nothing else needs to change: the GOB carries its own level, cogs,
materials and sounds, and reads the stock resource/ for everything else.

On a libretro frontend, point the core at the GOB itself. It needs a
folder beside it holding `resource/` from a real install -- that is
where the retail data lives and none of it is in here.

WHAT IS IN THE GOB
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       101  episode.jk
     45417  jkl\p34deten.jkl
      1278  jkl\p34deten.manifest.json
      2272  3do\dbdoor.3do
      2250  3do\dbpanel.3do
     32908  mat\dbceil.mat
     32908  mat\dbcell.mat
     32908  mat\dbdoor.mat
     32908  mat\dbgrate.mat
     32908  mat\dbtrim.mat
     32908  mat\dbwall.mat

    248766  bytes in 11 entries

CREDITS
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  Generated by tools/cogfactory in the openjkdf2_libretro tree.

  The readme format is styled after SM Sith Lord's cog headers,
  because his are the ones everybody read.

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