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 Jedi Knight Level

 P30.GOB

 Can a reference photo's signature feature -- a vaulted arcade of
 arches -- be carved through the SED bridge and still be a level the
 engine walks?

 [cogfactory / p30-gothic-keep]

 BUILD 1  --  2026-09-05
 sha256 8b87e2bdb9381981191875f3a5077927

 This level is not made or distributed by LucasArts
 Entertainment Co.
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THIS PACKAGE
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  P30.GOB          the level
  readme.txt       this file
  screenshot.jpg   what it looks like

INSTALLATION
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Drop P30.GOB into the `episode` folder of a Jedi Knight install (the one
that already has JK1.GOB in it) and pick it from the episode list.
Nothing else needs to change: the GOB carries its own level, cogs,
materials and sounds, and reads the stock resource/ for everything else.

On a libretro frontend, point the core at the GOB itself. It needs a
folder beside it holding `resource/` from a real install -- that is
where the retail data lives and none of it is in here.

WHAT IS IN THE GOB
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        96  episode.jk
    136961  jkl\p30keep.jkl
      3023  jkl\p30keep.manifest.json
      7232  3do\gkaltar.3do
     17105  3do\gkpier.3do
      5542  3do\gksconce.3do
     32908  mat\gkarch.mat
     32908  mat\gkdais.mat
     32908  mat\gkfloor.mat
     32908  mat\gktrim.mat
     32908  mat\gkvault.mat
     32908  mat\gkwall.mat

    367407  bytes in 12 entries

CREDITS
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  Generated by tools/cogfactory in the openjkdf2_libretro tree.

  The readme format is styled after SM Sith Lord's cog headers,
  because his are the ones everybody read.

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