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 Jedi Knight Level

 P25.GOB

 A one-room MULTIPLAYER probe level. Four spawn seats, a wall of 200
 switchable panels, and a set of cogs that print what the engine thinks
 the session is: IsMulti, IsServer, GetNumPlayers, GetMaxPlayers, which
 walkplayer is yours, and whether a cog's SetWallCel is being
 replicated.

 [cogfactory / p25-mpmode]

 BUILD 1  --  2026-09-05
 sha256 3ecbcd9473631b49f75b060c3bebe360

 This level is not made or distributed by LucasArts
 Entertainment Co.
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THIS PACKAGE
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  P25.GOB          the level
  readme.txt       this file
  screenshot.jpg   what it looks like

INSTALLATION
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Drop P25.GOB into the `episode` folder of a Jedi Knight install (the one
that already has JK1.GOB in it) and pick it from the episode list.
Nothing else needs to change: the GOB carries its own level, cogs,
materials and sounds, and reads the stock resource/ for everything else.

On a libretro frontend, point the core at the GOB itself. It needs a
folder beside it holding `resource/` from a real install -- that is
where the retail data lives and none of it is in here.

NOTES
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  This is the cogfactory's FIRST TYPE 2 (deathmatch) episode. In a
  stock Jedi Knight it should therefore appear in Multiplayer -> Host,
  not in the singleplayer episode list. Whether it does is the one
  thing the automated tests cannot answer.

  It prints a lot. Every readout goes to the dev console as well as
  the log; that is the point of the level.

  The panel wall repaints itself a few seconds in. Yellow is the last
  of four cels; the wall changing colour means the cogs ran.

  The other three walkplayers are spawn points, not characters. Jedi
  Knight disables every player thing but yours, so in a solo session
  they are invisible and you walk straight through them.

WHAT IS IN THE GOB
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        91  episode.jk
     47856  jkl\mpmode.jkl
      4324  cog\p25cond.cog
      1947  cog\p25flgs.cog
      1957  cog\p25locl.cog
       556  cog\p25nspa.cog
      6984  cog\p25read.cog
      6323  cog\p25seat.cog
       567  cog\p25sypa.cog
      2380  mat\p25cell.mat
      2188  mat\p25flor.mat
      2188  mat\p25wall.mat

     77361  bytes in 12 entries

CREDITS
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  Generated by tools/cogfactory in the openjkdf2_libretro tree
  (project p25-mpmode).
  Built to measure, not to play.

  The readme format is styled after SM Sith Lord's cog headers,
  because his are the ones everybody read.

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